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Tell me why fuse box chapter 2
Tell me why fuse box chapter 2






tell me why fuse box chapter 2

Walk down the path on the left before you reach the car:Īfter the cutscene you’ll find yourself in the police station.

tell me why fuse box chapter 2

After talking for a little longer, walk back down the path towards the car. Interact with Tyler to talk to him until you can remember a memory in front of you. Walk up the path towards the noticeboard and continue along the path until you find Tyler. For the purpose of the walkthrough, I chose to weaken the bond with 'lets do it'). For the purpose of the walkthrough, I chose to weaken the bond with 'Mary-Ann was sad').Īfter the cutscene, talk to the person on the phone and make a decision about the house ( 'Let's do it' will weaken bond, 'Now's not the time' will strengthen it. Talk to Tyler and choose whose memory you believe to draw the chapter to a close ( choose Tyler's memory to strengthen bond, Alyson's memory 'Mary-Ann was sad' to weaken it. Walk over to Tyler and view the memory the way he remembers it, then follow it up by remembering Alyson’s. Remember the memory in the entrance to the barn and follow it outside. Examine the photo with him until you trigger another memory. When you’ve got the order right, interact with the panel above the sockets to ‘verify panel’.Īfter the cutscene, look at items around the barn until Tyler picks up a photograph and asks you if you know who’s in it. The pelican should be on the left, the moose in the middle, and the bear on the right, as shown below: The correct drawings have to line up with the correct memories to correctly identify who’s who. Three memories of people will appear in front of you Tessa (left), Eddy (middle) and Sam (right). After Alyson places the drawings on the table, remember the memory in front of you. Tyler will then head to the drawers in the kitchen and pick up the binder.

tell me why fuse box chapter 2

When Tyler goes to the fireplace, join him by the fire and pick tea or coffee from the mantle place.įollow Tyler towards the kitchen and remember the memory in front of him. You can go upstairs and you will see another memory on the landing which overlooks the living room. Next, head down the corridor to the bathroom and decide what to do with the dresser. You will then have another memory to view next to the table. Head to the kitchen and decide what to do with the small round wooden table, then head to the utility room door (next to the front door) and interact with the door to stick a note on it.








Tell me why fuse box chapter 2